Artifact - Underlords still bleeding out players and no interest outside a very few player and streamers, what that could mean for Artifact and Valve? |
Posted: 07 Mar 2020 12:00 AM PST Underlords had a modest increase at the official release and it lost already one third of the player base in a week, they did a little event on twitch that was really cringey in my opinion, almost everyone in the event didn't play the game before for a long time, some didn't know the game and almost no one (bulldog for a little while did) played the game once after the event. I found the game really well done, I found the underlords really unfun and underdeveloped, the game is better without them, and honestly the rounds are completely messy without any strategy now. I found strange that they did an open beta to do things differently from Artifact and when they dropped the underlords pawns nobody loved them (the player base dropped a lot immediately) and they still managed to keep work on them. Is Valve really capable to develop such kind of games after two failures? [link] [comments] |
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