Artifact - I would prefer Valve focus on PvE with the Artifact |
I would prefer Valve focus on PvE with the Artifact Posted: 07 Oct 2020 11:12 AM PDT Currently we have these placeholder asset filled single player levels and they are quite enjoyable as they are. With more balancing, artwork, voice-over and more lore thrown into it, they have good potential to be great DOTA universe campaigns. Another approach would be making the campaign heroes persistent and leveling up as you advance. There could be different paths to develop your hero cards and you can also pick new cards for your deck. Imagine something like Hearthstone's dungeon runs, but with player decisions and more story. We can start playing as Tresdin (LC) and move around the map completing quests. They can even experiment with different boards. There could be a back row on each lane to put 'ranged' creeps. There could be battles with only 2 lanes etc etc... The multiplayer could stay as a side dish and the main game could revolve around this DOTA Card/RPG Hybrid game. I would totally buy such a game. Gwent's Thronebreaker is a good indication actually. [link] [comments] |
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