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    Sunday, February 14, 2021

    Artifact - Team Fight by JiHun Lee

    Artifact - Team Fight by JiHun Lee

    Link to Artifact - The Dota Card Game

    Team Fight by JiHun Lee

    Posted: 14 Feb 2021 11:45 AM PST

    STEAMROLLED

    Posted: 14 Feb 2021 04:10 PM PST

    How to get absolute bodied in an Artifact match.

    https://www.youtube.com/watch?v=ShjJdLi5tkQ

    Thanks for checking this out and watching. This is Artifact 2.0 beta.

    submitted by /u/TTVwindfell_
    [link] [comments]

    It's Moonday, my dudes.

    Posted: 14 Feb 2021 09:33 PM PST

    Hero Tier List: Design Philosophy

    Posted: 14 Feb 2021 06:26 PM PST

    This is a discussion about the design philosophy with Heroes in Artifact 2.0.

    Should Valve aim to make all heroes of approximately the same power level, or are you happy with the wildly different power levels and playability of heroes?

    Currently Valve have chosen to have a wide spread of Heroes in terms of power level (S Tier for Kanna, all the way down to F tier for some others, for example Wraith King).

    Is this a good thing? Or should Valve try to make all heroes playable?

    Count me old-fashioned, but I hope all heroes are roughly on the same power level, give or take a Tier. What's your opinion?

    (Also, in Dota 2, is Icefrog's philosophy to attempt to make all heroes decent, rather than creating S Tiers all the way to F Tier?)

    submitted by /u/Michelle_Wong
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