Artifact - What does “Intense late game engagement” mean? |
- What does “Intense late game engagement” mean?
- Was Artifact a Financial Success?
- "Sometime in mid-to-late January we’d like to start letting players invite their friends ... "
What does “Intense late game engagement” mean? Posted: 04 Feb 2021 11:57 AM PST
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Was Artifact a Financial Success? Posted: 04 Feb 2021 05:28 PM PST Hi all, There has been a small discussion on the Faeria forums about whether Artifact was a financial success or not. My question is: Do you think Artifact is currently in the "Green" (profitable), or in the "Red" (loss)? Put another way, have the Artifact revenues gained by Valve to date (including in the 2.0 redesign) outweighed the costs of creating Artifact? Does anyone who has knowledge of the industry (including info on typical Valve salaries/server overheads/consultant's fees etc) have an informed opinion on whether Artifact is in the red or green financially speaking. [link] [comments] | ||
"Sometime in mid-to-late January we’d like to start letting players invite their friends ... " Posted: 04 Feb 2021 01:25 PM PST |
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