Artifact - Sunsfan gets emotional talking about Artifact |
- Sunsfan gets emotional talking about Artifact
- Yo, I was waiting....
- This song really makes me sad after the last week, and especially yesterday's WST rant
- Give us the "nearly finished" expansion for Artifact Classic
- ThinkArtifact
- [BUG] Opponent's hand not showing when the card was drawn. Also, the mana bar is blocking most of the opponent's cards. Please fix anytime this century ty :)
- It's good to see people playing Artifact Classic again!
- Do you all think Valve would allow a complete remake of Artifact?
- Emoticons,taunt,etc. If there's any chance then we've got to do it ourselves. how do you do this?
- The Artifact I wanted
- Why Artifact Beta 2.0 failed? Shameful!
- Now that arrow RNG is a topic again
Sunsfan gets emotional talking about Artifact Posted: 09 Mar 2021 07:08 AM PST
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Posted: 09 Mar 2021 06:25 PM PST And now I'm playing the campaign. I literally was waiting for them to finish the game bc only one of my friends was invited and we didn't care much for the sub art (even though it's funny...). I just couldn't get pumped to play it. But now, I'm half way through the campaign and really liking it. Well done Valve! Can't wait to keep playing it and I HOPE YOU RECONSIDER YOUR INVESTMENT!!! Y'all did a great job! [link] [comments] | ||
This song really makes me sad after the last week, and especially yesterday's WST rant Posted: 09 Mar 2021 08:14 PM PST I'm out bois.. dm me if the game ever comes back to life. This game will always have a special place.. in my steam library.. under the "Cursed" section Signing out ✌️ [link] [comments] | ||
Give us the "nearly finished" expansion for Artifact Classic Posted: 09 Mar 2021 09:54 AM PST Remember how they said that a new expansion with new cards was almost ready to be released before they abandoned development for 1.0? They should give us this to refresh the classic experience and enrich it. [link] [comments] | ||
Posted: 09 Mar 2021 12:06 PM PST Somehow that is totally lost right now: It's great. I wonder if we can have something like that for 1.0? I would patronize it. [link] [comments] | ||
Posted: 09 Mar 2021 07:22 PM PST
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It's good to see people playing Artifact Classic again! Posted: 09 Mar 2021 09:51 AM PST If you liked the gameplay of the original Artifact, now it's the best time to play it. Many people will feel nostalgic and reinstall the game (like me). Playing brings back the memories of the good old early days of Artifact when I still felt optimistic about Valve fixing their game... [link] [comments] | ||
Do you all think Valve would allow a complete remake of Artifact? Posted: 09 Mar 2021 02:42 PM PST Similar to how Black Mesa is a community re-creation of the original Half-Life, do you think Valve would approve the same thing with Artifact? The main reason I can think they wouldn't allow it is because if would most likely be a graphical downgrade compared to the original, while Black Mesa was done in the Source engine, and was strictly an upgrade to the original Half-Life. At the same time, Valve came out and said that they won't be updating Artifact, so it's not like an indie version of Artifact would create a negative image of any other Valve projects. What do you all think? [link] [comments] | ||
Emoticons,taunt,etc. If there's any chance then we've got to do it ourselves. how do you do this? Posted: 09 Mar 2021 08:39 AM PST
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Posted: 09 Mar 2021 06:43 AM PST | ||
Why Artifact Beta 2.0 failed? Shameful! Posted: 09 Mar 2021 03:37 AM PST Like many things with Artifact, it's fair to say that there was not one single reason why the Beta failed, but many reasons which kept players away from Beta 2.0. These were:
GG WP. [link] [comments] | ||
Now that arrow RNG is a topic again Posted: 09 Mar 2021 02:54 AM PST Been a long hauler since original Artifact release and did play a little Foundry. In the entire time I've been around I haven't seen this suggested, so I figure what the hell, I'll finally share what I think would have been the ideal solution to arrow RNG:
This makes the arrow RNG still a form of RNG but one that is under the influence of the deck builder in the same form as things like Fate values in games like the old star wars one, or like the considerations in japanese ccg's for cards that might end up as shields/health to flip upon taking damage. Sure you wouldn't be able to control the RNG but you would be able to determine the odds of a given direction in your deck and as cards cycle out you'd even be able to potentially guess what's most likely to come up. This also provides an additional balancing mechanic if you assume certain arrow directions are more preferable or would encourage more card diversity if you want to skew the RNG heavily in one direction. At the very least I think you'd feel LESS screwed by bad RNG "draws". Too little too late for this idea, but wth. Hope some day Artifact can come back to life in its new F2P form. [link] [comments] |
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