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    Sunday, August 9, 2020

    Artifact - As a grumpy 1.0 player playing 2.0 for the first time yesterday, I’m really surprised how much I enjoy 2.0

    Artifact - As a grumpy 1.0 player playing 2.0 for the first time yesterday, I’m really surprised how much I enjoy 2.0

    Link to Artifact - The Dota Card Game

    As a grumpy 1.0 player playing 2.0 for the first time yesterday, I’m really surprised how much I enjoy 2.0

    Posted: 09 Aug 2020 07:01 PM PDT

    My background: November 28 2018 means something to me! Enough said!

    I got into the beta yesterday night. Played the tutorial which really wasn't much of a tutorial but that's okay because I think you can learn the entire game really quick coming from 1.0

    Most of the games I played are satisfying. The games are usually very close and the winning/losing plays are noticeable. Those are some of things I loved about 1.0 that are in 2.0 . It really doesn't feel too different.

    The hero draft mode feels like drafting a Dota team more than 1.0 ever did. The lack of drafting all the other playing cards takes a lot of pressure off you when you're unfamiliar with the card collection.

    I still have a gripe with the way cards are unlocked. I'm about 15 hours in and I have roughly 65% of the cards unlocked. Other than finding an excuse to use the "pack opening" function, what is the purpose of unlocking cards? I feel like there is little incentive to play constructed unless you have all the cards at your disposal. If I'm in the minority and most people find this enjoyable then so be it. It's not like it's hindering anything, it just feels out of place to me.

    Replays, recent games, stats, rank and the global chat box really makes Artifact 2.0 feel more like Dota 2 which is a good thing. Give it a shot. It's every bit as rewarding as 1.0 but honestly more so imo.

    submitted by /u/TryingMyHardestNot2
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    Shouldn’t there be a constructed queue in the beta, like there is for hero-draft?

    Posted: 09 Aug 2020 06:13 PM PDT

    What do you guys think? Why do we have to "lfg" with people?

    submitted by /u/another-hack
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    Artifact 2.0 Beta | Constructed Tournament | 08/08/2020

    Posted: 09 Aug 2020 03:14 AM PDT

    Am I the only one experiencing this?

    Posted: 09 Aug 2020 07:50 PM PDT

    Units and heroes (usualy with armor)have a chance killed by low amount of damage when they clearly shouldn't. For example my lina with 1 armour and 5 health getting killed by DS's active ability alone. Or my stonehall constriptor dies to melee creep damage. Happened so many times I am certain it was not miscalculation on my behalf.

    I wanted to post here in addition to sending bug reports in game because I want to know if this bug only exists in certain modes (I only play constructed vs bot). I encounter this bug like once every 2~3 games, and I am extremely surprised that no one is encountering it if it exist in other modes as well.

    submitted by /u/AlexDr100
    [link] [comments]

    Artifact Arena #3 No Blink Scrolls - Finals - MonoBlue Arc Warden vs MonoRed RixO

    Posted: 09 Aug 2020 02:57 AM PDT

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