Artifact - It's Mo(o)nday my dudes! |
- It's Mo(o)nday my dudes!
- Finally realized true reason why Artifact is failed
- Imposter Long Hauler Returning
Posted: 09 Feb 2020 01:39 PM PST
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Finally realized true reason why Artifact is failed Posted: 09 Feb 2020 04:31 AM PST | ||
Imposter Long Hauler Returning Posted: 09 Feb 2020 02:02 PM PST I recently saw the VNN 'reveal' video and the hype has sunken its ravenous teeth into my soul yet again! I still have a full collection rotting in my library with hardly any play on them, I don't care if they make the entire game free to play and I threw 300 bucks out the window, I just want this game to come back with a vengeance!! The 'speculated' changes all sound like they will help streamline the game a lot and make it more beginner friendly while also reducing perceived RNG catering to more serious players. It just feels like they have found their focus again and know what they want to do with the game. They got rid of all the ignorant people not willing to change anything because the game is 'perfect' as is and hopefully they will follow the Underlord model of updating AND communicating once they are closer to release. The fact Valve was very enthusiastic about the after wanting to dump it all together also makes me really happy, since if this re-launch goes well we might have a company with ultra-deep pockets funding further development of a CCG for years to come. Not sure why not more people are so excited about the game, maybe you all have been in the long haul for too long, but even though it's all speculation blabla, I belief Tyler is not just sucking this out of his ass. In any case, I am back here, gonna start hauling with you guys again. Let's get HYYPPPEEEED AGAIN!!! [link] [comments] |
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