Artifact - Daily Card Discussion - Mist of Avernus |
- Daily Card Discussion - Mist of Avernus
- 1/10 Update
- Hero concept: Rubick
- TIL that if you click the red X to cancel a queue and match at roughly the same time, you will get a loss.
- The price to buy all the cards is at an all time low of almost $100
- Anyone else having trouble finding games post update?
- Is there anyone playing Keeper Draft?
- Mainline's Weekly $500 hosts its first Constructed Tournament!
- You can only use icons of your level. :S
- [Opinion] The Market was a mistake.
- Call to Arms event extended until Jan 21. So does this mean no new update until Jan 21?
- Why gauntlets are bad for player experience and Why stats/ranks are important
- the "add friend" feature is present in bot matches
- WePlay Mighty Triad: Agility - Tournament Standouts
- Haven't looked into this game yet
- I really like the new turn timer.
- "win 3 games in a week" - timer gives you 5.98 days time to complete the challenge instead of 7 days
- Some Improvement Manipulating Custom Improvements
- Minor issue with the last action showcase.
- The ESL Go4Artifact Americas #2. Up to $500 USD monthly.
- Brainscans 2019 League
- First time I've done that...
- Last played card covers F3 opponent deck 1st card number played
- Holy hell, the new timer update makes the game so much more fun.
- You are all missing the point.. Straight from the maker's mouth: "the secret sauce of Artifact is that it's not broadly appealing" /s (comment starts at 6:16)
Daily Card Discussion - Mist of Avernus Posted: 10 Jan 2019 12:00 PM PST Color: Green Type: Improvement Mana: 3 Rarity: Uncommon Illustrator: Joseph Meehan Summary: Modify allies with +1 Attack before the Action Phase. Lore: True power awaits those who bathe in the Mist of Avernus... — Abaddon, Keeper of the Mist of Avernus
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Posted: 10 Jan 2019 05:23 PM PST
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Posted: 10 Jan 2019 12:22 PM PST
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Posted: 10 Jan 2019 10:53 AM PST It was fucking keeper draft too. It pulls me into the game, deploys heroes and then gives me a surrender. Really tilted. [link] [comments] | ||
The price to buy all the cards is at an all time low of almost $100 Posted: 10 Jan 2019 07:06 PM PST
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Anyone else having trouble finding games post update? Posted: 10 Jan 2019 05:53 PM PST
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Is there anyone playing Keeper Draft? Posted: 10 Jan 2019 05:31 AM PST Guys, I'm in keeper draft queue for 30 min already, is there anyone up for a game now? My score is 3-1, 17 rank, need similiar. If not now, maybe we can schedule a game for tomorrow (I'm free 7-9 pm CET)? Help. [link] [comments] | ||
Mainline's Weekly $500 hosts its first Constructed Tournament! Posted: 10 Jan 2019 02:21 PM PST We're back again this weekend, hosting another $500 weekly, but this time Constructed! Here are the details: Who? What? When? Where? Why? [link] [comments] | ||
You can only use icons of your level. :S Posted: 10 Jan 2019 06:27 AM PST I'm glad I unlocked that creep icon, that I will never be able to use anymore because I reached level 10 today. What's the point ? People may be willing to show off their levels, but some might just prefer aesthetics. [link] [comments] | ||
[Opinion] The Market was a mistake. Posted: 10 Jan 2019 09:51 AM PST As the title says, I think the whole market idea was a mistake that hurt the game release AND will make it harder for players that stopped playing to come back again. Here is my 3k words essay about the topic.
As a conclusion I think they tried to make the niche MtG crowd happy and alienated most of their potential player base. Edit: Some people are saying the market is great because it lets you buy the cards you want. That's true. But the same could be achieved if Valve just sells cards for a fixed price instead of only packs. You can have this nice thing without a market. [link] [comments] | ||
Call to Arms event extended until Jan 21. So does this mean no new update until Jan 21? Posted: 10 Jan 2019 02:01 AM PST
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Why gauntlets are bad for player experience and Why stats/ranks are important Posted: 10 Jan 2019 03:51 PM PST Hello, just A short post, to let people Who are maybe new to card games, have an idea Why stats and ranks would actually make people play more and Why gauntlet format makes people leave The game. Card games are games for The long term. As simple as this. Card games don't give you much remeber for 1 game, maybe some big plays and so, but we surely remeber The bad things- bad arrows, unlucky draws/deployments. We dont even notice when it goes in our favour, but when it goes against us we hate it. This is part of any card game and it's Fine, because as i said 1 game shouldnt meen much, shit happens. If your an active cardgame player you play hundreds of matches per Month and if you have proper rankings/stats then you focus on how you are doing over those hundred games not 1 game in particular. But since artifact lacks any leaderboards or profiles, The games dont feel connected. And for Why gauntlets are bad: as i mentioned before, if you have good matchmaking with ranks and stats and you play hundred games per month, If you lose 2 games in A row, whatever The cause- bad luck, strong opponents. You will forget about it after you win your next games. However since gauntlets are isoleited events getting 2 bad games in A row both feels terrible and cant be forgetten so easily, add to that The ticket lost. And you are Sure to have dislike towards The game and not want to play. I am sorry for my bad English, but wanted to share my toughts on how important it is for artifact to get A good stats/rank system for game to be sucessful. I see so many people say that core game is bad, that people would enjoy it without ranks/stats/goals if it was good. But it not true. Rankings is suppose to be part of any card game, because What is important is how you enjoy The game over large sample size not 1 good or bad game. [link] [comments] | ||
the "add friend" feature is present in bot matches Posted: 10 Jan 2019 07:10 PM PST obviously unnecessary (and impossible) to add bots as friends just thought i'd raise some attention to a lil bug [link] [comments] | ||
WePlay Mighty Triad: Agility - Tournament Standouts Posted: 10 Jan 2019 07:13 AM PST
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Haven't looked into this game yet Posted: 10 Jan 2019 07:17 PM PST Would you guys recommend it? Looking at the review I see it started bad but a patch seems to have fixed a lot of gripes. 20 dollar price tag isn't a big deal for me. [link] [comments] | ||
I really like the new turn timer. Posted: 10 Jan 2019 07:48 PM PST This was needed from the beginning. There is still plenty of time to play your cards, and it lessens the chance of a player roping to make me rage quit. Valve did something right for once. [link] [comments] | ||
"win 3 games in a week" - timer gives you 5.98 days time to complete the challenge instead of 7 days Posted: 10 Jan 2019 12:34 PM PST
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Some Improvement Manipulating Custom Improvements Posted: 10 Jan 2019 02:24 PM PST
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Minor issue with the last action showcase. Posted: 10 Jan 2019 08:40 PM PST
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The ESL Go4Artifact Americas #2. Up to $500 USD monthly. Posted: 10 Jan 2019 04:51 PM PST
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Posted: 10 Jan 2019 08:01 AM PST https://twitter.com/brainscans_net/status/1082672841596850176 Hey /r/Artifact garesnap( @garesnap ) founder of Brainscans.net here. Tonight begins the first night of our 2019 League! We've taken a ton of feedback from our league back in December, and made some serious adjustments to our format. The biggest complaint in December was that the league ran extremely late for non-US players. We want to expand our horizon as broad as possible and give as many people as possible an opportunity to play soooooo.... We've included two time slots this season! Every Thursday we will have 2 groups playing at separate times( you can switch groups between weeks ). One group at 6pm GMT, and one at 6pm EST. The league will be ongoing from now until the end of February, with games each Thursday, rotating Draft and Constructed formats. The top point holders will be invited to our Finals, along with 1st place winners of each week. Points are awarded based on participation and performance in the weekly tournaments. 1st place winner of the finals will receive 100 USD. And winners of each week along with a finals invite, will recieve a 5 dollar steam card. (that's for the winners of each group) As always, everybody is welcome to play. We will post the invite links to each group 1 hour before game-time, in our Discord( http://brainscans.net/discord ). I will continue to update this post as the day goes on with invite links. Hope to see you guys tonight! 6pm GMT Group Invite: 6pm EST Group Invite: https://www.playartifact.com/tournament/?invitekey=7908133719997306459 Twitter: http://twitter.com/brainscans_net Twitch: http://twitch.tv//brainscans Discord: http://brainscans.net/discord [link] [comments] | ||
Posted: 10 Jan 2019 07:03 PM PST
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Last played card covers F3 opponent deck 1st card number played Posted: 10 Jan 2019 07:59 PM PST Seriously wtf why doesn't Valve test anything before they release it [link] [comments] | ||
Holy hell, the new timer update makes the game so much more fun. Posted: 10 Jan 2019 09:11 PM PST It just picks up the pace so much! Instead of sitting around waiting for the other person to play, it's just a non-stop back and forth. [link] [comments] | ||
Posted: 10 Jan 2019 01:19 AM PST
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