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    Saturday, April 6, 2019

    Artifact - fixing artifact

    Artifact - fixing artifact

    Link to Artifact - The Dota Card Game

    fixing artifact

    Posted: 06 Apr 2019 10:20 AM PDT

    community event idea: actual artifact battle royal to WIN ARTIFACT

    Posted: 06 Apr 2019 01:23 PM PDT

    hello!

    With the player count where its at, I realized something pretty hilarious. At this point, it would actually potentially be possible to have an event where there is litterally 1 artifact player left online.

    Here is the idea, we as a community set up a tournement with the remaining artifact players at the lowest player turnout period during the day. At that time, we all play artifact in a tourney, but if we are eliminated WE AGREE TO NOT PLAY FOR 24-48 HOURS. If we can all agree to not play for a little after elimination, then there is a chance that we can literally have the winner of the tourney be the last and final artifact player, winning the battle royal and being crowned as the winner of Artifact.

    What do you guys think? Would you participate in this to win artifact?

    submitted by /u/SirActionSlacks-
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    SirActionSlacks vs Meepo Magic (Meepo Magic POV)

    Posted: 06 Apr 2019 03:52 PM PDT

    Weekly tournaments moved to monday. FREE ENTRY CASH PRIZE

    Posted: 06 Apr 2019 03:01 PM PDT

    Weekly Wednesdays is now on Mondays, due to personal issues with the time. Sorry to anyone who could make it before but can't now.

    9 AM PST, Constructed, 25$ 1st prize, 10$ 2nd

    https://discord.gg/Gp6uVQ

    submitted by /u/oren88vkiddo
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    5 out of 5 opponents conceded to this draft

    Posted: 06 Apr 2019 11:22 AM PDT

    How long are the non-players going to hang in this sub?

    Posted: 06 Apr 2019 10:37 AM PDT

    I have the full card set but only about 150 hours on the game. I haven't played in months, but liked it enough to lurk in this sub looking for signs of hope.

    With the "back to the drawing board with no timelines" announcement, I've been checking the sub less often. Which made me curious - how long are you hopeful, but not active, players going to stick around?

    submitted by /u/gdlocke
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    The really annoying part of the Artifact debacle

    Posted: 06 Apr 2019 06:59 AM PDT

    Hi there,

    im not here to shit on Artifact, as i really enjoy it and am convinced it is a - maybe niche - but still very unique and enjoyable game; if you take the effort of learning it properly. Surely not a game without issues in its mechanis - but nothing that couldnt be sorted out,

    Im here (and pissed) because i believe that the failure is - at least partially - caused by Valves behaviour and the last piece of communication gives me the impression that they didnt learn anything in that regard.

    They talk about working with "the community", which is a joke. And im not just thinking about the lack of communication, which is a Valve thing and could be discussed from both sides. For me it started before the game even launched, with the exclusion of the biggest and most passionate part of the community during the so called beta, where the access had been willingly resticted in a way that beta keys had been sold for 300$+ - a company caring about "its" community wouldnt allow a situation like that occur as result of its own decision. And while it must have been obvious that Artifact would get attacked around launch by the "communities" of competting games, Valve by itself made sure that the mood started to shift right before launch with twitch chats starting to get toxic during giveaways.

    Not perceiving or not caring about this trend they continued by opening the market while most of the community didnt have any access to the game or packs, resulting in an to be expected spike of card prices, followed by an instant crash - another part of customers well served. By hey, they did communicate this time via twitter, celebrating 7 million cards traded in the first 24h - a very important information regarding the interest of the community, right? Good thing there is no disconnection to be perceived, steam tax is good for anyone right? and its just the small amount of 15%-66% which they take, basically win-win, right? Not to mention that the ingame implementation of the steam market makes uninformed customers buy or sell for the worst possible offer, adding the small amount of 10%-20% to the totally *fair* and *transparent* offer.

    After starting to realize there might be something wrong Valve made the genious move to throw away two core promises made before by rebalancing cards (which resulted in the OPness of blue) and introducing a half-backed F2P mechanic, without even bothering to explain how they would handle the economy in the future - or anything else about future plans. I dont want to argue the decisions in itself, but the way they were communicated.

    By this point uncertainty started to spread among those enjoying and supporting Artifact in the ongoing reddit war. Would there be the promised tournament? Would they start balancing? Whats with the bugs? When will the expansion be released? Will they change the Game mechanics? To what extend? Of course there would be big things to come, its Valve, right? They wont let us down.

    Valve decided to do nothing for months, except to go completely silent, release some redundant patches and "for the long haul". And finally a meaningless post, stating what had been obvious three months ago and some generic PR talk which can be interpreted both way:

    A last good bye or maybe someday something different.

    There are things that have to change, but not cards, arrows or cosmetics. And it is a pity that this gem of a game failed because of poorly made choices and a overly direspectful behaviour towards community and customers.

    submitted by /u/edwin111000111
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    The Artifact player count is on the rise

    Posted: 06 Apr 2019 01:23 AM PDT

    what is this ? XD

    Posted: 06 Apr 2019 02:01 PM PDT

    Draft mode gets really boring once you realize the remaining playerbase is forfeiting over and over to get stacked decks

    Posted: 05 Apr 2019 10:41 PM PDT

    In order to protect their precious win rate as if it means anything in this ded game.

    submitted by /u/PooperJackson
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    lol losers

    Posted: 06 Apr 2019 11:41 AM PDT

    artifact fanstraights SoBayed

    submitted by /u/juliovmh
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    A bitter end

    Posted: 06 Apr 2019 04:20 AM PDT

    Hey,

    This is just someone who had 200+ hours in the game. had really high hopes. I accepted that the game is basically dead now, but there is still a small community. I tried the ABL league because the ladder compelled me. I played no more than 3 games. The games were exciting and close, and then....

    I lost 1 game because the guy by mana turn 7 or 8 had 2/3 coups, 3/3 echo slams and 1/1 thunderstorm drawn and played with a blink dagger from the random shop so he could move the trapped single blue hero around...

    Lost the 2nd game to ToT turn 8

    Lost the third game to ToT...and i had a tie, but the arrow went 25%....and i lost

    I skipped 50 days not playing, came back these 3 games just totally lost me, and im now for sure 100% done with this shit.

    The worst part is the few remaining players are still fucking assholes. Like i salt a little as every card player does "i got fucked by arrow rng" and he is like "out" and "grow up" and im like....i thought if the community was this small the assholes would have been gone but guess not. And literally there was nothing to it, he had 1 red hero with 1 card that wins him the game, he needed to draw a TP scroll, because his red hero was trapped, then he had to have it by mana 8, and then i had to miss the 75% arrow .... and he acts like it was a hard fought battle or something and just a total douche, and im like...i dont need this shit in my life.

    I rly wanted to love this game. i tried hard, i played a lot of tourneys, but after these months it is just glaringly obvious that the game indeed needs some serious changes. I didnt want to admit this at first.

    I dont know if valve will even do anything i hold out zero hope, because there is literally no indication that anything would ever chance and them just not abandoning it.

    I'm sad but also very frustrated with those 3 games.

    Cheers.

    submitted by /u/Gizdalord
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    Flop Odds - looking for math help

    Posted: 05 Apr 2019 11:40 PM PDT

    I've seen the rare post but not much math or confirmation on flop odds.

    I know a 3 of in your deck has a 34% chance of appearing on your initial hand. A one of has about 13%.

    But what's the odd of a hero facing versus a hero, versus a creep or versus the tower on the flop?

    Since the creeps are random while heros have to fall on one lane each, what are the odds of creeps landing double on a lane, attacking tower etc etc u get my point.

    Can anyone point me towards these infos or discuss them here with me?

    Might be a good discussion point for future podcasts etc

    submitted by /u/NineHDmg
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    I don't think Valve is working on update

    Posted: 06 Apr 2019 02:48 AM PDT

    I did careful time-series analysis of artifact steam charts and came to a conclusion that Valve is working instead on nuclear bomb to smooth the edges of our flat earth and make it more round to hide the truth from us. Everyone who thinks they're working on major update is delusional.

    submitted by /u/sun_t5u
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