Artifact - Beta 2.0 (Almost) All Card Browser (Credit to pixeis for art as I am not in Beta) |
- Beta 2.0 (Almost) All Card Browser (Credit to pixeis for art as I am not in Beta)
- Funniest thing I've seen in 2.0
- I screwed myself out of 9 Meepos.
- Adjacent/Neighbouring: Please pick one.
- Valve, please give community access to the Artifact 2.0 API
- What happens to your melee creeps if you put Necronomicon on Prellex?
- Artifact Gamepedia wiki is "fixed"
- Please Animation of Greevils ༼ つ ◕_◕ ༽つ
- Thoughs about how the courier works (From watching streams, no beta yet )
- Do win conditions in 2.0 still just end the game?
- Artifact 2.0 Beta New OST | Hero Draft Soundtrack
- Mechanics Puzzle: How much damage does the enemy tower take?
- Interesting review I found...shame its for the wrong game
- Are there any VODs of the beta theatre worth watching?
- What will happen to our cards and unused tickets we bought in 1.0 when 2.0 comes out?
Beta 2.0 (Almost) All Card Browser (Credit to pixeis for art as I am not in Beta) Posted: 28 May 2020 03:55 PM PDT
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Funniest thing I've seen in 2.0 Posted: 28 May 2020 08:11 AM PDT
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I screwed myself out of 9 Meepos. Posted: 28 May 2020 02:39 PM PDT
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Adjacent/Neighbouring: Please pick one. Posted: 28 May 2020 05:24 PM PDT
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Valve, please give community access to the Artifact 2.0 API Posted: 28 May 2020 02:24 AM PDT Most likely you already have Artifact 2.0 API up and running. In Steam offline mode without connection to Artifact servers game looks like this. With API we can donwload images of cards in high quality and start building community-driven services [like this one!] in proper way right now, which is kinda good. Yes, many stuff will change during beta but I don't think that access to API 2.0 will neither hurt Artifact nor community Obligatory /u/EricTams tag [link] [comments] | ||
What happens to your melee creeps if you put Necronomicon on Prellex? Posted: 28 May 2020 09:39 AM PDT
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Artifact Gamepedia wiki is "fixed" Posted: 28 May 2020 09:16 AM PDT For those of you who liked that version. Card list had an issue, so I broke what was broken, and now it's "fixed". I guess I'll just keep updating it in my free time. Lemme know if there's anything you'd like to see added. [link] [comments] | ||
Please Animation of Greevils ༼ つ ◕_◕ ༽つ Posted: 28 May 2020 02:54 PM PDT
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Thoughs about how the courier works (From watching streams, no beta yet ) Posted: 28 May 2020 01:35 PM PDT The courier is kinda of a Band Aid solution they said, and it really feels like it. Right now is even hard to know at glance what exactly it does, since is an improvement that you can put in a lane but it works for all the lanes. And that's it until the game finishes or it gets destroyed by the enemy. I think it would be more cool if it worked as their own thing, like you could deploy the courier each turn to give it a bit more strategy about it. Like even deploy the improvement on the deploying hero phase, but later it returns to your hand again, or put an active that you need to spend mana so it returns to your hand and you can redeploy it later. Also only giving the bonus of returning 1 mana on the first item on the lane that is deployed, or eliminate the cost of mana for items in the lane that the courier improvement is. If the courier is destroyed by the enemy, maybe put a cooldown on it and give gold like heroes do to return to your "hand". That way it would be more interesting and kinda mimic how in dota works. What are your ideas about a more flavoured courier mechanics. Are my ideas shit? Also this is all from watching streams I havent' had a beta yet, sadly. [link] [comments] | ||
Do win conditions in 2.0 still just end the game? Posted: 28 May 2020 08:01 AM PDT Hi guys, one of the things I most disliked about 1.0 was the power of win conditions. In card games I like to play grindy games where you try to get the maximum value out of each card and slowly but steadily build an advantage by taking favourable trades. I understand why they did this. Turns in artifact take longer than in most games and they didn't want each game to be a potential 50 minute commitment. Is that still the case in 2.0? [link] [comments] | ||
Artifact 2.0 Beta New OST | Hero Draft Soundtrack Posted: 27 May 2020 10:19 PM PDT
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Mechanics Puzzle: How much damage does the enemy tower take? Posted: 28 May 2020 12:42 AM PDT
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Interesting review I found...shame its for the wrong game Posted: 28 May 2020 05:08 AM PDT
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Are there any VODs of the beta theatre worth watching? Posted: 28 May 2020 06:01 PM PDT Wanna watch some stuff on the new beta but can't seem to find any games on YouTube more just people talking about the changes and the beta itself. Just wanna watch some matches [link] [comments] | ||
What will happen to our cards and unused tickets we bought in 1.0 when 2.0 comes out? Posted: 28 May 2020 11:13 AM PDT Asking for a friend that bought some tickets and packs and still has some unused ones to this day. [link] [comments] |
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