Artifact - Daily Card Discussion - Wrath of Gold |
- Daily Card Discussion - Wrath of Gold
- “If You Build It, They Will Come”: An Open Letter to the Artifact Community
- Artifact Match History Viewer v0.2
- Deckpacito 6: Arcane Ass-Salt!
- Weekly Valve-sponsored Tournaments
- Hyped displays his top-tier drafting talent
- Mono Blue Deck Guide
- [Deck] Sludge - Black/Green Land Destruction
- My friend pre-ordered Artifact and got 5 packs instead of 10
- "CHARM3R - Let's talk about the future of my channel(s)"
- I have built v2 of my artifact data scraper. Now view your data in a pretty website AND contribute to global hero stats/rankings (coming soon)
- Who is this guy?
- My Opponent Outplayed Me
- outsmarted again
- Who needs spells? ( Own Version of SirActionsSlacks's Room for Improvment )
- I want to know what 2 cards he picked
- Anyone else bothered by how quickly display names get cut off?
- [Small Suggestion] Can the Standard Play and Social Play Tabs be switched?
- The intro/menu/user interface graphics/animations are really well done
- You dont rank up vs. winning a better player, you rank up winning against anyone
- [HERO] Broodmother Card I made
- Suggestion: Should be able to hover over and click each game to see the results of the game & Decks
- First Prize Play Won !!!
- Detailed guide on blue/black econ control deck
Daily Card Discussion - Wrath of Gold Posted: 02 Jan 2019 02:10 PM PST Color: Blue Type: Spell Mana: 3 Rarity: Rare Illustrator: Mike Azevedo Summary: Spend all your gold. Repeat one time for each gold spent: ⭮ Deal 4 damage to a random ally or enemy. Lore: The coin of man is useless to me, but instrumental in their own undoing. — in which Outworld Devourer decides to take things literally
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“If You Build It, They Will Come”: An Open Letter to the Artifact Community Posted: 02 Jan 2019 04:43 PM PST "If You Build It, They Will Come": An Open Letter to the Artifact Community Ah, a classic test of narcissism: who is the "you" in that statement? Is it Valve? They built a game. It seems good to great to me. Artifact is certainly a better value than most of games I've paid $20 for in my Steam library. Still, the game is lacking features the player base sorely wants and subsequently has suffered a precipitous drop in user base. A lack of meaningful ranking system hamstrings those seeking to be Artifact professionals and turns away even casuals who just want to see how they compare. Now, consider: is the "you", well, you? Don't we as a community have some role in establishing a competitive scene or ranking system? Dota and Counter-Strike are legendary in the esports scene. I played CS and DoD when they were still just HL2 mods. The competitive scene did not just get handed to us. Ranked mode wasn't even a concept that existed inside video games beyond arcade leaderboards. It took people like Clinton "Fear" Loomis, grinding away at some shitty desk for years, knowing that one day Dota was going to be a thing. It took people like Jarosław "pashaBiceps" Jarząbkowski giving up "regular" work, believing he could support his family by one day competing in Counter-Strike. These kinds of people are out there in Artifact, grinding away right now. Players were putting themselves out there on Twitch on Christmas Day because they love the game and can't get enough. I know. I've seen them, even talked to some of them. There are great players and personalities out there who want to compete at this game of cards we all find so irresistible. Yet, when they open the game client to do so, all they can really do is compete at how many hours they have grinded through the skill rating system, if it can be called a system. The social tab is painfully empty. It feels like a giant competition with players from all over the world and a giant venue but the organizers did not spend any time or money organizing the actual event. We, you, need to build the community if we want to see our own great esports events and competitive scene. Liquid can't do it if no one else is trying to do it too. We all need to get shaking and moving together if we want a deep community to thrive and be an exciting scene. Otherwise I suspect the few Artifact interest groups that exist right now will wither away while we wait for Valve to "fix" a game that is fundamentally sound. If you are an aspiring pro, keep on playing, the work will show. If you are a Twitch viewer/donator, consider visiting medium or small Artifact-focused streams. If you love the game, ignore the haters. It is a brand new year, carpe diem! I would like to take a moment to commend Stancifka for carrying on the competitive spirit of all sports by putting his money on the line. He is the greatest Artifact player right now. Do you think you are better than him? Prove it, go take his money. -Opsy Artifact Bitcoin League [link] [comments] | ||
Artifact Match History Viewer v0.2 Posted: 02 Jan 2019 07:22 AM PST
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Deckpacito 6: Arcane Ass-Salt! Posted: 02 Jan 2019 07:02 PM PST
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Weekly Valve-sponsored Tournaments Posted: 02 Jan 2019 01:31 PM PST We've got a fantastic in-game tournament client, and I really hope Valve plans to do something like this. I'd love a system in which:
- It would keep players engaged week-after-week to attempt to come out on top in a competitive tournament - It's great for semi-casual players who cannot grind every day, but still love the competitive setting. - Plenty of things could be tweaked by the Valve folks who have the numbers in front of them. Maybe each player can play 3 per week, rather than 1? Maybe prizes need to be smaller? Maybe 7 rounds is too many for this format? - This would come as a net gain for Valve. They'd take in thousands more in tickets each week, and only be paying out prizes in packs. It's exactly what they do for gauntlet. Personally, I'd feel very excited about playing in a tournament like this once per week, and it would even finally motivate me to get good at Constructed. What do you think? What would you change in order to make it a system you'd love? [link] [comments] | ||
Hyped displays his top-tier drafting talent Posted: 02 Jan 2019 03:04 PM PST
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Posted: 02 Jan 2019 10:07 AM PST
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[Deck] Sludge - Black/Green Land Destruction Posted: 02 Jan 2019 03:21 PM PST
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My friend pre-ordered Artifact and got 5 packs instead of 10 Posted: 02 Jan 2019 06:46 AM PST My friend: https://steamcommunity.com/id/Guyver111/ Pre-ordered the game when it appeared on steam but he had not logged in the game since. He just made his first login and got only 5 packs and 3 tickets. I suppose it's a bug... [link] [comments] | ||
"CHARM3R - Let's talk about the future of my channel(s)" Posted: 02 Jan 2019 10:51 AM PST
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Posted: 02 Jan 2019 06:57 PM PST
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Posted: 02 Jan 2019 07:58 AM PST
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Posted: 02 Jan 2019 11:24 AM PST
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Posted: 02 Jan 2019 11:57 AM PST
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Who needs spells? ( Own Version of SirActionsSlacks's Room for Improvment ) Posted: 02 Jan 2019 05:53 AM PST
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I want to know what 2 cards he picked Posted: 02 Jan 2019 08:14 PM PST
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Anyone else bothered by how quickly display names get cut off? Posted: 02 Jan 2019 05:53 PM PST It's a minor thing but only 6 characters before it gets cut off by the icon feels pretty bad. I know you can see the full name at any time so it doesn't really matter but it's quite unsatisfying to look at imo. [link] [comments] | ||
[Small Suggestion] Can the Standard Play and Social Play Tabs be switched? Posted: 02 Jan 2019 08:55 AM PST
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The intro/menu/user interface graphics/animations are really well done Posted: 02 Jan 2019 12:34 AM PST Whoever is responsible for the user interface in the deckbuilding you did a great job. Also absolutely love the animated menu screens including the call to arms hologram/3d screen. [link] [comments] | ||
You dont rank up vs. winning a better player, you rank up winning against anyone Posted: 02 Jan 2019 05:47 AM PST I just went to rank 33 against a lvl 3 player with a pretty bad deck, he was clearly a begginer, making tons of mistakes, so what they told us about ranking up ''Over the season, every victory against an opponent with a higher Skill Rating will raise your own.'' (thats the exact quote) is just not true. Thats not the first time this happens to me, but this was the most clear one. [link] [comments] | ||
[HERO] Broodmother Card I made Posted: 02 Jan 2019 03:39 AM PST
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Suggestion: Should be able to hover over and click each game to see the results of the game & Decks Posted: 02 Jan 2019 07:20 PM PST
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Posted: 02 Jan 2019 08:57 PM PST
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Detailed guide on blue/black econ control deck Posted: 02 Jan 2019 09:02 AM PST Hello fellow redditors :). I have tried out this deck on my stream recently and i had great experience playing it! So I decided to create a guide for all of you, I really hope you could watch it and give me some feedback! I feel like this deck would be very fun to use and I would definitely give it a try! P.S sorry for self promotion :p [link] [comments] |
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